![]() Furthermore, most up specials outreach the air dodge, making it more beneficial for getting back to the stage quickly from a short distance.Īfter air dodging, characters enter a helpless state and fall to the ground. This boost can aid one's recovery, though characters cannot grab ledges until the air dodge's animation ends. ![]() The air dodge halts the character's momentum if the control stick is not tilted, it leaves the character hovering in place for most of its duration, and if the control stick is tilted, it gives the character a small boost in the chosen direction. Air dodges cannot be done if the character is tumbling or reeling. In Melee, an air dodge is performed by fully pressing the L or R button while in the air. Fox air dodges to avoid Samus's Charge Shot in Melee.
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